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基于ICT数据的三维实体表面重构
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摘要
本文研究了基于CT切片数据的三维实体表面重构技术。论述了由断层图像重构物体表面的方法:1)对切片图像进行轮廓提取;2)利用Freeman链码对于图像轮廓进行表示,根据数字图像的特点提出了一种数字图像轮廓的离散化方法,并进一步对图像轮廓进行了逼近;3)对逼近后的相邻轮廓进行三角面片拼接,得到物体的三角面片拼接表面。全文共分为六章。
     第一章阐述了反求工程的基本概念及其主要应用场合;综述快速反求工程的研究概况,评述了与反求工程相关的断层测量技术、基于断层数据的三维CAD建模技术的研究进展;最后给出了本学位论文的主要内容。
     第二章主要研究对切片数据的预处理。首先对图像处理的基本方法进行了简要的介绍;然后对于轮廓清晰图像进行二值化,本文采用全局门限技术,用一个门限值来分割整个图像;最后采用八邻域算法实现了截面轮廓的提取。
     第三章研究了对截面轮廓进行描述的方法。主要研究内容包括:1)轮廓线的Freeman链码表示方法,截面轮廓的性质;2)轮廓生成与边界跟踪算法;3)边界轮廓的逼近方法。
     第四章研究了单轮廓物体表面的三角面片拼接算法。本文采用局部优化方法,以局部连接中对角线最短为优化目标,进行三角面片的拼接。
     第五章研究了重构表面的显示问题。主要包括视口变换、视点选择、光照处理及三角面片法向量的计算问题。
     第六章简单介绍了利用VC++开发的一个软件。
In this dissertation, the reconstruction of 3-D entity surface based on slicing data is studied. A surface of 3-D entity reconstructing scheme is presented. Firstly, the contour of slicing image is picked up. Then the image contour is recognized by Freeman code and according to the character of data image a discretion method of contour is advanced, and the contour is closed. Finally get the surface of entity by putting triangular patch together. Six chapters are included in this dissertation.
    In chapter one, some concepts on reverse engineering are briefly introduced firstly. Then some considerable studies on rapid reverse engineering are discussed in detail. Slicing measurement about reverse engineering and 3-D CAD model reconstruction method based on slicing data are discussed. Finally, the meanings of the project are pointed out and the research contents are summarized.
    The arithmetic of picking up contour from slicing data is presented in chapter two. At first I introduce the elementary methods of image process in brief. Then image with clear-cut contour is converted into binary image. In this dissertation we use whole limen method to divide up the whole image. Finally the 8-neighbour point arithmetic is used to pick up the contour of the slicing data.
    The describing method of slicing data contour is studied in chapter 3.The research contents in this chapter include the description of contour by Freeman code, the property of slicing data contour, the creation of contour and arithmetic of verge track and the approach of contour.
    In chapter 4 the arithmetic of putting triangular patch together to reconstruct the surface of single contour body is studied In this dissertation, we use local optimizing method and take the shortest diagonal in local as the aim of optimization.
    The display of reconstruction surface is described in chapter 5. In this part, the transformation of view port, the selection of viewpoint, the process of illumination and the normalized vector of triangle patch are included.
    
    
    A software developed by VC++ is briefly introduced in chapter 6
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