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视频后处理算法研究
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摘要
随着社会的发展和科技的进步,人类对各类信息的需求越来越多,要求也越来越高。集视频、图像、音频、语音、文字数据等多种媒体为一身的多媒体业务,已经成为人类获取信息的主要方式。在多媒体业务中,视频和图像占据着主导地位。视频后处理模块作为解码器与显示设备的衔接模块,能在实现格式转换的同时方便的实现各种图像处理算法,在改善画面、提升图像观赏质量和视觉效果方面起着重要作用,使得信息能更好的表现给最终接收者。
     帧率上转换技术作为一种将视频从一个较低帧率上变换到一个较高帧率的技术,可以在解码端恢复编码端为了降低码率而跳过的视频帧,减小视觉上的停滞感和跳跃感,提供更好的视觉质量。对通过差错信道传输的视频内容,错误掩盖技术在解码端实现了对传输中丢失信息的预测和替代,大大改善最终显示图像的质量。三维电视是近年来兴起的一种能够增强视频观赏体验的新型媒体介质,为视频后处理技术应用研究提供了新的领域。
     本文首先介绍了视频编码的主要原理和相关国际标准,然后结合视频后处理主要内容和应用背景,提出了基于H.264标准的解码-后处理的联合模型。在该模型中,解码端为后处理模块提供编码信息。通过对这些编码信息进行分析,从中提取出图像的局部特征,最后利用该局部特征进一步改善后处理性能。本文研究重点是该联合模型下各种后处理算法以及其在三维视频系统中的新应用,主要内容和创新如下:
     研究帧率上转换算法,分析帧率上转换技术中的解码器运动矢量的判定和校正以及中间帧运动矢量的估计等问题,提出了一种时空域结合的基于解码运动矢量的帧率上转换算法。该算法在利用运动矢量相关性的基础上,综合考虑前后两帧中对应块的相似性和所插中间帧的空间连续性,减少了块效应和鬼影效应,对物体边缘实现了较好的保持。
     研究错误掩盖算法,分析传统时域错误掩盖算法的不足,提出一种基于多模型的时域错误掩盖算法。该算法根据编码信息自适应的将改进的时域相关性模型与匀速运动模型相结合,表征错误区域的运动。在考虑丢失区域周围邻域的时域相关性的同时,保持相邻帧之间的运动的一致性,从而有效的减少了错误传递,提高了错误掩盖的效果。
     针对视频传输中整帧丢失的情况,分析帧恢复技术中运动矢量场估计和丢失帧重建等问题,提出一种基于运动矢量校正的自适应帧恢复算法。该算法通过对参考帧的运动矢量进行修正,从而更好的估计丢失帧的运动矢量场;采用的自适应的重叠块运动补偿算法更好的重建丢失帧。
     研究基于深度图像的三维视频系统中,视频后处理算法的应用。针对三维视频的特点,提出了一种基于图像修复的多视点图像产生算法。与传统的关注于深度图像处理的多视点图像的产生算法不同,采用图像修复的技术对映射后的视点图像中空白区域进行填充。
     提出了一种三维视频系统中基于深度图像的时域错误掩盖算法。通过利用丢失宏块的深度信息,估计丢失宏块的内部结构,将错误块邻域分割成前景和背景两个邻域,并基于相关邻域对错误块进行时域错误掩盖。
     为验证本文所提算法的性能,进行了大量的模拟实验。实验结果表明:利用本文算法处理后的视频图像在视觉效果和峰值信噪比两方面均优于同类算法。
With the development of the society and advancement of technology, the demand of all kinds’information is growing rapidly. The multimedia content which contains different formats, such as video, still image, audio, speech and text are becoming the main medium of information. Among all the formats, video and still image take the dominant role. The module of video post-processing, which acts as an interface between the decoder and display device, is responsible for converting the video format and performing image processing. It plays an important role in improving the image quality and enhancing the viewing experience of the final receiver.
     Frame rate up-conversion is a kind of technique that is used to convert the video frame rate from a lower number into a higher one. It can be used in the decoder side to recover the video frames skipped in the encoder for meeting the low bit-rate bandwidth requirement. The converted video is much fluent and provides better visual quality. Error concealment techniques are always implemented at the decoder side in video applications. It can estimate and recover the lost information of the video which is caused by transmission over erroneous channel. The decoded video quality is greatly improved. Meanwhile, three dimension television (3D-TV) as a newly developed medium which can provide an enhancement of the viewing experience is becoming the new research area of video post-processing.
     In this dissertation, the main theory and the international standards for video coding is briefly reviewed first. After that, the decoder and post-processor co-architecture based on H.264 standard is proposed, in which the decoder feeds coding information to the post-processor. Based on the coding information, the features of the local image are estimated and can be used to improve the performance of the post-processor. The main research topics of this dissertation are some algorithms under this co-architecture and some new applications in the 3D video system. It can be summarized as follows:
     A novel frame rate up-conversion based on spatial and temporal correlation integrated, by using the motion vector from the decoder is proposed. The coding-type information, the spatial correlation in the motion vector field and the temporal correlation in the before and after frames,the spatial correlation in the interpolated frame, and the constant motion velocity model are used together to estimate the motion vectors of the interpolated frame. The algorithm takes the similarity of the related blocks in the before and after frames and the spatial correlation in the interpolated frames into consideration, which greatly decreases the blocking artifacts and ghost effects, and keeps the edge of the object clearly.
     A multi-model based temporal error concealment algorithm is proposed. Improved temporal correlation model and constant motion velocity model are adaptively combined according to the coding information of the neighboring area. Then it is used to interpret the motion of the lost area for recovering the motion vector. After that, the lost pixels are concealed by using multiple-hypothesis motion compensation. The temporal correlation of the neighboring area around the lost block and the coherence of the motion in adjacent frames are considered together. It helps to reduce the error propagation and improve the quality of the recovered video.
     A motion vector correction based frame recovery algorithm is proposed. The spatial correlation among motion vectors and the pixels’information in the reference frames are used to correct the motion vectors in the reference frame. After that they are used to estimates the motion vector field of the lost frame. Finally, adaptive overlapped block motion compensation is used to reconstruct the lost frame.
     An inpainting based multi-view image generation algorithm for 3D video system is proposed. Different from conventional algorithms which focus on the dealing with the depth image, the inpainting is proposed to fill the blank area after the projection.
     A depth image based temporal error concealment algorithm for 3D video system is proposed. By considering the depth information of the lost marcoblock, the inner structure of the lost marcoblock is estimated. The foreground area and background area will be separated and concealed respectively.
     In order to evaluate the performances of those proposed algorithms, many experiments are done with all sorts of sequences. Experimental results show that the proposed algorithms outperform other techniques in both objective and subjective visual quality.
引文
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