用户名: 密码: 验证码:
虚拟现实建筑场景中距离认知还原度研究
详细信息    查看全文 | 推荐本文 |
  • 英文篇名:Research of Revivification Degree about Distance Cognitive in Virtual Reality Architectural Scene
  • 作者:邓梦帆 ; 李舒阳 ; 陈晓婷
  • 英文作者:Deng Mengfan;Li Shuyang;Chen Xiaoting;
  • 关键词:虚拟现实 ; 空间模拟 ; 距离感知 ; 对比实验
  • 英文关键词:virtual reality;;spatial simulation;;scale cognition;;comparative experiment
  • 中文刊名:ZWJC
  • 英文刊名:Chinese & Overseas Architecture
  • 机构:中国矿业大学建筑与设计学院;同济大学;
  • 出版日期:2019-04-01
  • 出版单位:中外建筑
  • 年:2019
  • 期:No.216
  • 语种:中文;
  • 页:ZWJC201904008
  • 页数:4
  • CN:04
  • ISSN:43-1255/TU
  • 分类号:42-45
摘要
随着虚拟现实技术的日臻成熟与普及,在建筑设计等领域,虚拟现实技术为使用者提供了体验和感知未建成空间的机会,使设计实现在虚拟空间中。然而虚拟现实技术对空间尺度的还原度会影响人们在虚拟空间中的感知,进而影响设计效果。本研究以Oculus Rift DK2虚拟现实设备为平台,建立室内空间虚拟场景并与现实场景进行对比试验,收集被试在两种场景中水平距离判断的数据进行分析,寻找距离判断的差异性,提出建筑场景距离感知优化方法及修正公式。
        With the development and popularity of virtual reality technology, it offers an opportunity for designers and users to experience un-built spaces in areas such as architectural design, making design realized in 3D space. However, the revivification degree of virtual reality on the spatial scale will affect people's perception in the virtual space, and then affect the impression of design and audience cognition. In this study, a virtual scene of the indoor space was established in the Oculus Rift DK2 virtual reality equipment comparing with the actual scene. Collecting the horizontal distance estimate data of volunteer subjects in the both virtual scene and the actual scene. Through Analyzing statistical methods and find the difference of people's judgment in this two kinds of space scale, Evaluating he simulation ability of Vizard virtual reality engine's spatial scale, Proposing a better method of scale cognition and correction coefficient in virtual reality scene.
引文
[1]Jones J A,Singh G,Ellis S R.peripheral visual information and its effect on distance judgments in virtual and augmented environments[C]//ACMSIGGRAPH Symposium on Applied Perception in Graphics and Visualization.ACM,2011:29-36.
    [2]Marsh W E,Chardonnet J R,Merienne F.Virtual Distance Estimation in a CAVE[C]//Spatial Cognition Ix:International Conference,Spatial Cognition.2014:354-369.
    [3]Waler D,Richardson A R.Correcting distance estimates by interacting with immersive virtual environments:effects of task and available sensory information.[J].Journal of Experimental Psychology Applied,2008,14(1):61-72.
    [4]Bodenheimer B,Meng J,Wu H,et al.Distance estimation in virtual and real environments using bisection[C]//Symposium on Applied Perception in Graphics and Visualization.ACM,2007:35-40.
    [5]Jackson R E,Willey C R.Evolved navigation theory and the plateau il usion[J].Cognition,2013,128(2):119-126.
    [6]Fink P W,Foo P S,Warren W H.Obstacle avoidance during walking in real and virtual environments[J].Acm Transactions on Applied Perception,2007,4(1):2.
    [7]Mohler B J,Creem-Regehr S H,Thompson W B.The influence of feedback on egocentric distance judgments in real and virtual environments[C]//Symposium on Applied perception in Graphics and Visualization.ACM,2006:9-14.
    [8]Loomis J M,Silva J A D,Fujita N,et al.Visual space perception and visually directed action.[J].J Exp Psychol Hum Percept Perform,1992,18(4):906.
    [9]Ii J E S,Kuparinen L,Rapson S,et al.Visually Perceived Distance Judgments:Tablet-Based Augmented Reality Versus the Real World[J].International Journal of Human-Computer Interaction,2017.
    [10]Heydarian A,Joao p Carneiro,Gerber D,et al.Immersive virtual environments:experiments on impacting design and human building interaction[C]//Caadria 2014,International Conference on the Association of Computer-Aided Architectural Design Research in Asia.2014.
    [11]Heydarian A,Carneiro J p,Gerber D,et al.Immersive virtual environments versus physical built environments:Abenchmarking study for building design and user-built environment explorations[J].Automation in Construction,2015,54:116-126.
    [12]Kilteni K,Normand J M,Sanchezvives M V,et al.Extending body space in immersive virtual reality:a very long arm illusion.[J].Plos One,2012,7(7):e40867.
    [13]白文峰,孙澄宇,徐磊青.虚拟与真实环境中空间认知实验的距离感和方向感差异性比较研究--以上海仲盛商城为例[J].城市建筑,2017(8):331-333.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700